Flixel & DAME Claws Tutorial
Well, I am still working on rewriting Eat Your Young, and in the process I discovered a level editor that is compatible with the Flixel engine. I completed a tutorial and now I am a DAME expert!! *tee hee
Left & Right arrows move, SPACE to jump.
Learning Flixel
Well, I was searching for a Flash game engine that would be relatively simple to learn and had a huge following for community support and came across Flixel. It seems to fit the bill nicely and I’ve been messing around with it the past week or so. Right now I have a good portion of the EYY menu screen in. One thing I noticed though is that my media assets will need to be scaled down somehow. If I manage to make a direct rewrite/port of EYY to Actionscript 3, the file will still be around 60 Mb because of the media alone. Maybe I will create multiple versions like a full download and one with reduced graphics. Either way, it will be much easier for people to access since the original version requires an XP compatibility mode download which is a barrier to entry already. Hopefully, I can get the menu screen up and running soon so that I can start doing the main portion of the game. In the meantime, I might start exploring how to use Flixel to make some really small scale Flash games for concept testing
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